A Silicon Valley venture capital firm just put $9.76 million into a mobile app called children’s world women-led Melbourne studio Lumi Interactive. Conceived during the dark days of COVID lockdowns, the cozy game is all about nurturing virtual houseplants and spreading kindness to help people relax.
Climate change and environmental issues explored in Onepixel.dog’s Studio Ghibli-esque game Road to the forest as well as Paper House studios Wood & Weatherdepicting a “toy world” experiencing the effects of climate change.
Victorian outfit Ghost Pattern also viewed Quirky Beacha game set in the 1970s that explores the world of 14-year-old Casey, who goes on summer vacation with her mother’s job at an aged care hospital in regional Victoria (which is also up in the air).
Wednesday also marked the official opening of applications for the next round of Victoria’s Games Development Internship program, which aims to encourage more game makers from traditionally underrepresented backgrounds in the screen industry.
Melbourne’s status as a video game powerhouse was cemented in 2019 after a stellar gaming hit Untitled Game of Goose, that allows players to take control of a rampaging, mischievous goose.
Created by Fitzroy-based studio House House, the game was recently acquired by ACMI in Melbourne, the Powerhouse in Sydney and the National Film and Sound Archive in Canberra, who are preserving the game and early versions for posterity.
Caroline Pitcher, CEO of VicScreen, said the Victorian digital games industry just had a record year, with VicScreen-backed games injecting $9.7 million into the state economy — a 46 percent increase from the previous year. .
“The digital game industry is growing exponentially, and we’re defending that by supporting local IP and career development,” she said.