Melbourne-made game going global

But more than half of the country’s game development companies are based in Victoria, as are 57 percent of the workforce.

Wilton’s game was one of six games supported by Victorian agency VicScreen, previewed to media on Wednesday and set to launch on mobile, PC or Xbox and Playstation over the next 12 months.

Het spel <i>Wood & Weather</i> from Paper House Studio.” loading=”lazy” src=”$zoom_0.35%2C$multiply_0.7725%2C$ratio_1.5%2C$width_756%2C$x_70 %2C$y_1/t_crop_custom/q_86%2Cf_auto/b71d4c361d9637396fb081eadcead7baea26d92a” height=”390″ width=”584″ srcset=”$zoom_0.35%2C$multiply_0.7725%2 $ratio_1.5%2C$width_756%2C$x_70%2C$y_1/t_crop_custom/q_86%2Cf_auto/b71d4c361d9637396fb081eadcead7baea26d92a,$zoom_0.35%2C$1.545%2C5%2Cly ratio_1.5%2C$width_756%2C$x_70%2C$y_1/t_crop_custom/q_62%2Cf_auto/b71d4c361d9637396fb081eadcead7baea26d92a 2x”/></picture></div><figcaption class=

The game Wood & Weather by Paperhouse Studio.

Many of Melbourne’s most anticipated games to be watched on Wednesday are left-wing, exploratory games that aren’t necessarily played by typical male video gamers.

future folklore, Coming to market next year will be Australia’s first-ever Indigenous-led mobile game, set in a fantasy world inspired by the Australian bush where players can explore and care for Country.

A Silicon Valley venture capital firm just put $9.76 million into a mobile app called children’s world women-led Melbourne studio Lumi Interactive. Conceived during the dark days of COVID lockdowns, the cozy game is all about nurturing virtual houseplants and spreading kindness to help people relax.

Climate change and environmental issues explored in’s Studio Ghibli-esque game Road to the forest as well as Paper House studios Wood & Weatherdepicting a “toy world” experiencing the effects of climate change.

Victorian outfit Ghost Pattern also viewed Quirky Beacha game set in the 1970s that explores the world of 14-year-old Casey, who goes on summer vacation with her mother’s job at an aged care hospital in regional Victoria (which is also up in the air).

Wednesday also marked the official opening of applications for the next round of Victoria’s Games Development Internship program, which aims to encourage more game makers from traditionally underrepresented backgrounds in the screen industry.

Melbourne’s status as a video game powerhouse was cemented in 2019 after a stellar gaming hit Untitled Game of Goose, that allows players to take control of a rampaging, mischievous goose.

Created by Fitzroy-based studio House House, the game was recently acquired by ACMI in Melbourne, the Powerhouse in Sydney and the National Film and Sound Archive in Canberra, who are preserving the game and early versions for posterity.

Caroline Pitcher, CEO of VicScreen, said the Victorian digital games industry just had a record year, with VicScreen-backed games injecting $9.7 million into the state economy — a 46 percent increase from the previous year. .

“The digital game industry is growing exponentially, and we’re defending that by supporting local IP and career development,” she said.

The Morning Edition newsletter is our guide to the most important and interesting stories, analysis and insights of the day. Register here.

Leave a Comment